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Piccilo
Posts: 407
Location: Melbourne, Victoria
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i know quite a few of you have seen them- and there may be a couple more small changes (exploits etc) that will be added/changed, nothing major though.
sorry about the delay, heres most of them tho- there available at the Competitions Page (down the bottom with the final comp/prize list. youll see the links.
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#0 02:18am 04/01/03
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system
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#0
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SIth
Posts: 135
Location: Melbourne, Victoria
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no ut2003?
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#1 07:55am 04/01/03
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Bogan^Man
Posts: 15
Location: Melbourne, Victoria
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yea where is ut2003? and i still cant believe u arent having an osp q3 comp, but u are having a normal (/arena) ra3 comp... not even cpma...
this lan is looking to be worse than agdc from the comps side...
the comps need to go back to like they were in shafted #13 with one or two games that are now played added.
!!
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#2 02:25pm 04/01/03
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Mordain
Posts: 301
Location: Melbourne, Victoria
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If you're LANing purely for the competition aspect of gaming I suggest you organise your own OSP comp at BDI. Even though you won't have big prizes you will have the glory.
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#3 04:03pm 04/01/03
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Visser
Posts: 243
Location: Melbourne, Victoria
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Most people can play all the games they want with good pings from home and come for the competitions, not necessarily to win, but to play.
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#4 07:30pm 04/01/03
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Reaver
Posts: 590
Location: Melbourne, Victoria
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righto
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#5 10:00pm 04/01/03
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Baikes
Posts: 9
Location: Gippsland, Victoria
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It's one to win.
It's two to play.
But it's three to have FUN!!!
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#6 10:43pm 04/01/03
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Berger
Posts: 2125
Location: Gippsland, Victoria
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i have a lot more fun gaming at lans, coz im playing with people i know
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#7 11:25pm 04/01/03
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Baikes
Posts: 19
Location: Gippsland, Victoria
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Thats the spirit young fella.
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#8 11:29pm 04/01/03
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SuperBeast
Posts: 4629
Location: Melbourne, Victoria
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Just is question, in the NS rules, NS_nothing isn't listed as one of hte maps available to be played, is there a reason for this? or has it just been missed out?
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#9 01:23pm 06/01/03
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Mordain
Posts: 388
Location: Melbourne, Victoria
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[TEH]Mordain
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#10 02:26pm 06/01/03
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Piccilo
Posts: 417
Location: Melbourne, Victoria
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ill prob readd ns_nothing and remove ns_hera because of the dual siege point...
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#11 03:17pm 06/01/03
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SuperBeast
Posts: 4630
Location: Melbourne, Victoria
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i think thats a good idea... hera is wayyy to marine biased
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#12 01:18pm 07/01/03
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Piccilo
Posts: 422
Location: Melbourne, Victoria
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oh and if anyone builds marine spawns outside of the map, i will personally shoot em
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#13 01:41pm 07/01/03
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Berger
Posts: 2153
Location: Gippsland, Victoria
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mordain...... i dont know about that [TEH] mordain part :|
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#14 02:45pm 07/01/03
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Mordain
Posts: 431
Location: Melbourne, Victoria
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/me cry
/me feel abandoned by TEH
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#15 03:55pm 07/01/03
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paragon
Posts: 171
Location: Canberra, Australian Capital Territory
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In the CS comp, will players be required to use a GUI/Var's supplied by BDI?
Or will people be able to use whatever var's and netcode they wish to use?
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#16 11:27am 09/01/03
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Mordain
Posts: 451
Location: Melbourne, Victoria
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Hahah WWCL will most likely be running on to servers to stop all you little netcoding cheats.
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#17 11:46am 09/01/03
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Fullmoon
Posts: 5
Location: Adelaide, South Australia
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i think the prizes are still unfair... If someone comes first in Beef, they get $50, if they come second, they get nothing... hmmmm.
1St in CS, $500!
2nd in CS $125!
Also, CPMA RA3 really should have been there... have you checked the online servers recently? there are always more peiople in CPMA RA3 that normal RA3!
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#18 09:39pm 09/01/03
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Berger
Posts: 2184
Location: Gippsland, Victoria
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yer, up the beef prize
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#19 10:29pm 09/01/03
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system
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#19
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